Thursday, September 13, 2012

Tuesday, September 11, 2012

2v2 Tourney

Dred's doing another tourney, this time it's a 2v2. Check out his site for more details!

Saturday, September 8, 2012

DST17 1on1 Finals

Watch games 1 and 2 of the Desert Strike Tourney Finals!

Voyaging vs NinjaOtis
Commentator: Zalos

Game 1:


Game 2:
Visit Dredlock's site for more information on upcoming tournaments!

Desert Strike II v0.35

Just a quick note:
Pathing is being completely reworked. It's taking longer than anticipated, so here's a quick fix to make the game more playable.

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General
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- A few more quick fixes to pathing

Friday, September 7, 2012

Desert Strike II v0.33

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General
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- Units should no longer run back and forth in Sudden Death

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Terran
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- Diamondbacks should now spawn near the back

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Protoss
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- Sentries should once again cast Guardian Shield near enemies

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Zerg
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- Roaches can once again attack colossi

Thursday, September 6, 2012

DS Tourney #17 1 vs 1

Dred's having another tourney:

Mode of Play:
1v1 Desert Strike II, Double Elimination Tournament

Start Date:
Sat Sep 8, 2:00pm PDT / 5pm EDT / 23:00 CEST

Check-in Starts:
120 min before start date (12pm PDT / 3pm EDT / 21:00 CEST)

Status:
Sign-up

Organizers:
Dredlock

Prize:
Temples built in your name/women

Allow Latecomers:
Enabled for 10 minutes after start time


Check out Dred's site for more info or go straight to the sign up page.

Desert Strike II v0.32

This is just a small patch for a bug in v0.31.   The main thing I'd like to know from this patch is: Do you notice a reduction in lag?  Please leave a comment to let me know.

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General
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- Units attacking the enemy's Desert Fortress should no longer run back to the center